Category Archives: defence

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Virtual Reality: A Leap Forward in Aerospace and Defence Training

The Global Innovation Index has just ranked the UK as the second most innovative country in the world. But are we in danger of losing our edge?

Engineering skills across a number of industries are being lost as the workforce ages and too few trainees are recruited. Closing this skills gap as soon as possible is clearly vital. And cutting edge technology—such as virtual and augmented reality—could play a large part in achieving this.

The defence engineering skills gap

The UK’s aerospace engineering and manufacturing businesses make up nearly a fifth of the industry globally, but a number of recent reports have drawn attention to the shortfall in critical engineering skills within the aerospace and defence sector.

But with an estimated shortfall of 55,000 engineers, this skills gap in systems engineering is worrying for the future of the industry. The workforce is ageing and a vast number of talented, new recruits are desperately needed.

What’s causing the problem? Many have blamed the decreasing numbers of students studying STEM subjects (science, technology, engineering and maths), which is resulting in a shrinking pool of potential candidates.

The Institution of Engineering and Technology’s Skills and Demand in Industry 2014 annual report shows around a third of employers blaming a lack of practical experience and technical expertise in school leavers.

The reports states that 59% of aerospace engineering employers are seriously understaffed and were often critical of their new recruits. Almost half of those employers surveyed bemoaned the fact that skill levels simply didn’t meet reasonable expectations

More training required

It’s clear that more suitable training is required that will allow new recruits to “hit the ground running”. This is a realisation that the Government seems to be attempting to tackle with its Degree Apprenticeships.

The recently announced Defence Systems Engineering Masters Level apprenticeship (part of the BIS Trailblazer Apprenticeships programme) is a three to five year programme of blended vocational training and traditional academic study. It’s designed to create rounded professional systems engineers.

The Defence Growth Partnership skills group has developed the aerospace and defence training programme, led by Allan Cook, chairman of Atkins, a team of defence employers and the Ministry of Defence.

Cutting edge virtual reality can helpScreenshot-(23)

Virtual reality for eLearning is starting to take off, with increasing demand emerging from training and development organisations. There are 16 National Skills Academies in the UK, which work within their sectors to provide quality-assured training and share best practice.

We’ve recently finished converting a wide range of slide- and paper-based learning materials into eTraining solutions for the brand new £7 million National Training Academy for Rail (NTAR)—a joint venture between the National Skills Academy for Railway Engineering (NSARE), Siemens and the UK Government.

Some of our most immersive courses place trainees into amazingly accurate virtual environments using the Oculus Rift VR headset, in what’s a first for the rail industry.

Virtual reality—and increasingly augmented reality—can bridge the gap perfectly between vocational “hands-on” training and academic learning. VR programs mean that students and new recruits can learn best practice in handling complex machinery from an easily managed and safety critical classroom setting.

The high levels of interactivity required by engaging mentally and physically with a virtual environment drive accelerated learning, higher results and pass rates thanks to increased memorability. Plus, complex, expensive and difficult-to-access systems don’t have to be made available to trainees until further down the line.

Importantly, advanced simulations for aerospace and defence training can be part of the recruitment and onboarding process. Incorporating virtual reality not only allows trainees to accumulate important knowledge quickly and safely, but also creates excitement and raises engagement in technical topics.

Engineering is a fulfilling and fascinating career, but sometimes it remains hard to inspire young people to get involved. The opportunities for immersive eLearning and gamification can inspire the Minecraft generation to become the engineers of tomorrow… keeping UK plc. at the forefront of the aerospace and defence industry.

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